Technology

Game designer stresses importance of stories

By Sean Ogami
Technology Editor

     Though many don’t think about it, video games are one of our most prevalent storytelling media, often telling epic multi-part adventures, with the gameplay and storyline intrinsically intertwined.
     Sam Julian, a member of the iOS game development company Loki Studios, last week told the EPGY screenwriting class about the importance of  story shaping in games.
     Loki, launched by Stanford students two years ago, has one app available in the iOS App Store: Geomon. The premise involves an alternate, spectral universe where the players can catch, fight and train creatures called “Geomon.”
     The game may seem similar to Pokémon, but it differs is quite nifty indeed. While Pokémon determines what you encounter from your location in the game, Geomon controls this from where you are in real life, using Google Maps, Openstreetmap and Yahoo to determine your location, weather and time. With this information, it customizes its game world, so if you are on a lake you meet aquatic geomon or in a restaurant you meet culinary ones. Alaskan geomon aren’t available in the Bahamas.
In the future, Julian hopes for even deeper integration, releasing dream-related creatures at night, or special tie-in creatures for movie releases.
     All profits from the free app come from in-game purchases, rather than advertising. Julian, said that even though in-app purchases are a less reliable way of making money, they are less

Tablet takeover

By Sean Ogami
Technology Editor

     The tablet winds are a-changin’, and Apple may have taken notice. The iPad has long stood as the best-selling, best-received tablet on the market, the ten inch slate having faced next to no competition in its two years of iterations.
     Now, upstart tablets on Google’s Android may be able to upset Apple’s tablet monopoly, aiming for markets that Apple does not completely cover—and the Cupertino goliath may be looking to snuff them out.

     So far, no Android tablets have even begun to encroach on the monolithic iPad territory. The closest any has yet gotten is Amazon’s Kindle Fire. A smaller device with a screen seven inches diagonally, the Fire deviates from standard tablet and Android trends, in several ways. It is smaller than the average tablet, is hardly recognizable as Android thanks to its thick Kindle skin, and severs most Google ties for an enclosed Amazon environment.

     Running Android 2.3 Gingerbread (major Android versions are named alphabetically, after desserts), it is a Kindle before an Android, and the Fire’s software has been thoroughly redone to focus on Amazon’s media outlets. Though popular, the Fire hasn’t been able to make a serious dent in the iPad’s brushed aluminum sales. But, just this July, a slick new contender stepped onto the playing field.

   Android’s parent, Google, has long sold its own line of Androids, the Nexus series. After three successive smartphones, a tablet has now been unveiled. The new seven inch device has been christened, appropriately, the Nexus 7.

    The Asus-made tablet comes packing Android 4.1 Jelly Bean, two releases ahead of the Kindle Fire. Though heavily altered by Amazon for a more literary flavor of Android, the Kindle Fire is still behind the curve, as the succeeding 4.0 Ice Cream Sandwich has been hailed as the single largest revamp of Android since the platform’s birth (Android 3.x is Google’s first foray into tablets, and is contemporary with 2.3).

    The Nexus 7 is also sold at the same price as the Kindle Fire, retailing directly from Google for $199.

   Though neither is the first 7-inch tablet device, they are the most successful, both having been met with positive reviews and substantial sales upon release. The 7, in particular, has been hailed for addressing many of the issues born from a history of iffy and outright flopped tablets. Joshua Topolsky, editor of tech news site
The Verge called the Nexus 7 in a review the first non-iPad tablet that he “can confidently recommend to buyers.”
   The Nexus 7 in particular tackles the largest, most glaring issue that sends many potential Android customers to the iPad: apps.

     Google’s Play Store offers meager few tablet-compatible apps besides homegrown Google apps like Gmail and Google+, greatly overshadowed by the enormous library of iPad apps on the iOS App Store. However, the 7’s smaller-than-normal size lets it run apps designed for smartphones at a more usable scale. An app designed for a four to five inch screen, as the vast majority of Android apps are, does not fare well when pulled to twice its usual size.

     There is wide speculation on sites like CNet and Techradar that Apple intends on releasing a so-called “iPad Mini.” A similarly priced and sized entry, it exists to stamp out any possible competition for Apple, and expects to to take a chunk out of the Nexus 7 and Kindle Fire’s sales.
     Despite being a well-received device, the Nexus 7 doesn’t look

intrusive than advertisements and it’s entirely up to the player how much they want to spend.
    
While the game has a following of 6,000 and a 4.5/5 star score, it isn’t topping any charts just yet. Comparatively, Rovio’s Angry Birds has clocked in 11 million downloads on the iOS App Store.
     Julian said charging money can affect the way people enjoy games. Moviegoers, he said, may stay for the end of an unsatisfying movie since they’ve paid for it. But a free app requires no investment from the player and little incentive to continue playing a bland game.
     Julian also warned against making games too complex. People typically play mobile games when they are just killing time, so the plotline shouldn’t be too complex. The plot must be heavy enough to keep players engrossed, but quick enough to hold the attention span of someone on the tram or in a bathroom. Upgrades can both advance the story and keep players’ attentions.
     Offering constant updates for mobile apps, Julian said, can also keep people playing the game for a long time. Once a game hits a dead end, it is quickly forgotten. That isn’t the fate Julian and Loki want for Geomon. 

 Photo courtesy of Videojug

THE KINDLE FIRE

 Photo courtesy of Apple    

THE IPAD

 Photo courtesy of Android

THE GOOGLE NEXUS 7

 

to compete head-to-head with the iPad. Upon the release of the suspected iPad Mini, though, it may have to combat directly Apple’s iOS wielding device. And while iOS and Android may be evenly matched in the phone arena, as evidenced by sales and reviews, iOS is the clear winner in the 10-inch tablet race, claiming 68% of all tablet sales.
     Come September, the rumored month of the iPad Mini’s unveiling, Amazon and Google may have to brace themselves.

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